Wednesday 27 July 2016

Batman: The Killing Joke Review

Full disclosure, i ain't never read the Killing Joke and i don't plan to but if i did i know for sure I'd enjoy it more than this adaptation. To call this movie disappointing would be a big understatement. It's not even that its that bad but there are choices made here that hurt the movie greatly and coupled with the animation issues we have a lot to discuss here, let's get into it.


Sunday 17 January 2016

Architecture in Anime: It's use as a visual storytelling device among other things

Architecture is something I've been passionate about for a very long time. Since i was a wee lad in my southern African nation of origin (not South Africa) reading about what cool buildings were being constructed around the world in glossy magazines in fact. It's the art form that has the most impact on even the most casual observer as we interact with architecture every waking moment of our lives. Architecture for me is the design of buildings, structures, objects or spaces for a specific purpose. Be it simply for shelter, for a client, for oneself or for the art of it, you are very calculated in the way you approach designing something like this as you think about every single variable and try to account for as many different types of uses as possible. Most architects like their work to be flexible so it can be used for more than even the specific use they had in mind as you never know what the future holds for any building.

As much of an animation fanatic as i am, architecture is the art i chose to study in the end. There's several reasons why that's the case but to put it simply, I just love architecture. I've recently become more interested in analysing architectural essays by many great architects but never really read much discussion about architecture and its uses in other mediums of expression. Specifically in storytelling mediums such as film and animation. You tend to find more writing of that nature from individuals who are in those fields than from architects themselves. So here's a little analysis of architectures use in the medium of animation from someone that's kinda passionate about both.